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Thread: D-Day Dice:: Rules:: Vehicle Rule Clarification

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by bushwe

From my understanding, each unit can only have 1 Vehicle in its possession correct?

Second, can vehicles be used when entering a Bunker? For example, a Tank or Jeep or are these vehicles not part of the final Bunker assault?

Thread: D-Day Dice:: Rules:: 3 or 4 rolls per turn?

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by supercommando440

Rules say on the 3rd and final roll, any or all remaining dice may be re-rolled.

That means you’ve rolled possibly 4 times.

Am I reading this wrong?

Thread: D-Day Dice:: Rules:: “Landmind dice”? Are these the black D6’s also used for MGF?

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by supercommando440

Still learning...

So if I cross a landmind, I roll the D6?
Total rolled indicates number of soldiers I lose?
For some reason I cant find how this works in the manual.

Thread: D-Day Dice:: Rules:: Exercise Tiger map; what does “sharpshooter here” mean? (Sector 3)

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by supercommando440

In same map, sector 2 the map says “Scout here”.

Again, I cannot figure out what this means. The manual explains the icons in the map but these are just printed words in a sector. What do they mean?

Thread: D-Day Dice:: Rules:: Can you have the same item more than once?

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by lysynski

I find an item on an early turn, later in the game I enter a sector that has the same item; do I get a second one to use?

Thread: D-Day Dice:: Rules:: D-day dice express

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by vagos251074

How can you play with 2 players or more in express?
I know that each player must complete each stage in the beach to proceed all the squad to the next.But how can they rally and use the specialists?
Can both players rally the same specialist and use it for his sake or one of them rally or use it?
In the rules says that the player add the specialist in the whole squad but who can use it? All of them or only him.
Thank you in advance.

Thread: D-Day Dice:: Rules:: How to determine the indicated sector

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by MoonWa

I was looking at two expansion cards, one said blah blah sector 5 and another said blah blah sector 7. How do I find sector 5 or 7 for any number for that matter. I don't see any numbers printed on maps.

Thanks in advance
Jonathan

Thread: D-Day Dice:: Rules:: Map N02 Omaha Beach Special Damage

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by MoonWa

The special damage for this scenario is -1 specialist. I don't understand what this really means when I roll the die. Does it mean that one of my casualties has to be a specialist?.

Thanks in advance
Jonathan

Thread: D-Day Dice:: Rules:: Questions

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by Dragonholt

Is there a Rules Guru amongst you all please (just awaiting delivery of the Game). Thanks in advance.

Thread: D-Day Dice:: Rules:: When Does Trading Occur?

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by Keesvanloomacklin

The rules are a bit conflicting the way they are worded. On the Turn Sequence Card it Specifically says: "Phase 3 Recruit Specialists/Find Items/ (Trade Resources/Purchase Awards).

But on page 6. of the rules under Trading Resources, it says: "Trading can be done at any time. During Combat (see Phase 5 Combat), trading is allowed after the rolling of Machine Gun Fire but before Units suffer casualties, to help cope with their losses.

I've seen other answers from people that say trading can happen at any time during ANY PHASE as long as it occurs before the Combat Phase as well. Wow, which is it?
Is it:
1) Trading can only be done during Phase 3
2) Trading can only be done during Phase 3 with the exception of soldiers during the Combat Phase, in order to satisfy losses (ie: Only soldiers can be traded during the Combat Phase).
3) Trading can be done at ANY time.

The rule writing is a bit lacking.

Thread: D-Day Dice:: Rules:: Do Servicemen count as additionnal soldiers ?

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by Spip5

Hi all,
Servicemen are considered as members of a unit, like specialists, as mentionned in the rulebook (War Story p.9).

Specialists are considered as additionnal soldiers and can be killed instead of soldiers onto our counters.
Is it the same for Servicemen ?

Thread: D-Day Dice:: Rules:: Exercise Tiger - No Dice Are Locked Here - Sector 7

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by indyrcpilot

Wanted to make sure I was interpreting this correctly...


Does this mean that you are not required to lock "2" dice on the initial roll, but you are then free to roll up to all "6" of them a second and third time?

Or are you not able to set aside any dice, but are required to reroll all "6" of them if you chose to reroll?

Thanks...
Chuck
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